#pragma once

#include "Menu.h"
#include "Vectors.h"

struct MatchData;

class TeamMatchesMenu : public Menu
{
public:
	TeamMatchesMenu(MenuManager* const i_menuManager);
	
	void Draw() const;
	bool Input(const STL::string& i_input);
	void SetTeamID(const size_t i_teamID){m_teamID = i_teamID;}
	void OnEnter();

private:
	int m_teamID;
	MatchDataVec m_teamMatches;
};


